A thrilling space-based campaign for the world’s greatest roleplaying game.
Home of the stars and gateway to the heavens, the Astral Plane teems with excitement and possibility. With the help of magic, spelljammers can cross the oceans of Wildspace, ply the silvery void known as the Astral Sea, and hop between worlds of the D&D multiverse.
This collection contains everything a Dungeon Master needs to run a campaign set in the starlit realms of Wildspace and the Astral Sea, as well as new options for players who want to create characters at home in this fantastic setting.
I highly recommend this book! I couldn't put it down. A very enjoyable read.
I love the characters in this book, I felt like I was invested in their lives.
I missed them very much and quickly ordered the next book when I'd finished it.
This is a really easy to learn and fun game suitable for all ages. I love playing it with my 10 year old as it is quick yet not too fast paced. It feels like much more civilised game than many other contemporary games.
Beautiful book of Poems Uncle Wes Marne was a very remarkable man selflessly sharing his Aboriginal culture
Lots of info about consumption of clothing and new innovations to cut down on waste.
I highly recommend this book! I couldn't put it down. A very enjoyable read.
I love the characters in this book, I felt like I was invested in their lives.
I missed them very much and quickly ordered the next book when I'd finished it.
This is a really easy to learn and fun game suitable for all ages. I love playing it with my 10 year old as it is quick yet not too fast paced. It feels like much more civilised game than many other contemporary games.
Beautiful book of Poems Uncle Wes Marne was a very remarkable man selflessly sharing his Aboriginal culture
Lots of info about consumption of clothing and new innovations to cut down on waste.